For the game CurseBound I was responsible for creating 2 out of the 3 enemy types as well as texturing all the enemies for our game. I modeled Heavy and Ranged Constructs as well as a Grub, which is a shy fauna. The Zelf is a mutated elven creature which was modeled by Thomas Aguilar(https://www.artstation.com/tomxaguilar).
You can try out the current build of our game here
https://aieseattle.itch.io/cursebound